Date and Time Bump

The year has been bumped by one. Angelic Sins runs in real time, so that is no surprise there where the year is the current year.

Blazing Umbra is in the year 2388 now and Embers of Soteria is in the year 1046 A.W. now.

Characters may fudge their storylines to be in 2387 or 1045 for Blazing Umbra and Angelic Sins respectively to maintain continuity.

However, from now on, please use the above dates when creating new stories and plotpoints.

Plot Update for Embers of Soteria

Officially attempting to push forward the major plot for Embers of Soteria; the primary plot point here is going to be the Return of the Fae. Posted an updated casting call for players to play humans / light fae native to Elder Soteria. Also updated how these plots are organized as part of the overarching Weakening of the Veil plot line, which should culminate in the protective runes being repaired.

The major plot has a lot on the line and the returning of the light fae from banishment into the Dark Aether could plunge the entire world into war with the light fae. There is a lot of fear, where once the light fae were seen as peaceful the line has blurred, now many fear all fae and it impossible to say what any of the kingdoms will do upon their return.

This is an important time for the game setting as a whole, participation on either side will help build and define the world moving forward!

Major Plot Arc – Operation Flintlock

I need volunteers to participate in maybe 3-4 secondary events, which will involve scouting ahead and encountering hostile ships. I am not pre-planning how those events go, and how each of these secondary encounters goes will factor in to the main thread. What this means it that each secondary event will be designed to be a challenge that it is possible to be defeated!

As has been discussed, we are gearing up for a major plot arc to bring Blazing Umbra more aligned with Star Trek canon. A brief recap of this effort is; the Romulan star goes super nova destroyed Romulus in 2387, there is no specific date for this. That is the current in-game year and thus, we are preparing for the Solas Tempus effort to rescue the Romulans. Thanks for Star Trek Picard we have more details on exactly what the Federation response was for this.

This is a call to any and all players who want to participate in this. There will be a number of opportunities for play. We’re going to break up the main event, which will have a Solas Tempus escort fleet as well as a transport fleet. This event has not yet been scheduled, but there are some spots open for this. We need characters to command ships of both the transporters and the escorts to pull off the main event.

The secondary events will be splinters of the main escort force which will proceed to potential threats and (hopefully) neutralize those threats before they get to the main fleet. As such, the plan right now is to get the secondary events rolling before we start the main event, this will allow us to be asynchronous and not have to have everyone online at the same time.

I need volunteers to participate in maybe 3-4 secondary events, which will involve scouting ahead and encountering hostile ships. I am not pre-planning how those events go, and how each of these secondary encounters goes will factor in to the main thread. What this means it that each secondary event will be designed to be a challenge that it is possible to be defeated! There can (if there is interest) be secondary events relating to other issues, such as engineering problems or covert action / recon.

Don’t be quiet about this! If you want to join but aren’t sure what you could do, let the staff know! We can find some way of including you / your characters in the event.

Overdue Date / Time Bump

Blazing Umbra is in the year 2387 and Embers of Soteria is in the year 1045 A.W.

Usually I do this on New Years Day but missed it this year. Retroactively, the year has been bumped by one. Angelic Sins runs in real time, so that is no surprise there where the year is the current year.

Blazing Umbra is in the year 2387 and Embers of Soteria is in the year 1045 A.W.

Since this notice is coming so late, characters can fudge their storylines to be in 2386 or 1044 for Blazing Umbra and Angelic Sins respectively to maintain continuity. Some other things such as starship launch dates and character birth dates or other major dates will remain the same unless they cause a problem.

The New Workflow

Pushing along with the efforts to improve the server and revive role playing, another thing that was discussed in our thread discussing server changes was the fact that storylines are few and far between and people have trouble with coming up with plots. Some of the plot difficulty deals with how powerful Solas Tempus is in Blazing Umbra, however that isn’t the only issue. We’ve gotten similar feedback before, about how easy / hard it is to come up with plots for different settings.


TL;DR: New links to Trello boards are posted (please read on for details):


Moving forward we’re still going to be using Trello for project management but I’ve reorganized the Trello boards to demonstrate how a story idea moves from initial inception to a completed story that has been played. The goal is that every user who wants will have a definite say in what goes on from the brainstorming process onward to actual playing. Our ultimate goal is two-fold. We want to both utilize a system where the work of writing and running new plot lines and through use of that system, teach others how to make use of it as well. I know a lot of people have different workflows, the goal is not to squash anyone’s personal way of doing thing. For the server, the intention is to provide a framework where a project can be started and completed by the group in an understandable and easy-to-follow way.

I am also working on templates for what questions to ask / answer in order to fill in the necessary gaps of a storyline or story element. I will, of course, be seeking input on these as soon as I get them up and running. The idea with all of this is to create a way for more people to make and participate in more stories. To this end story ideas will be posted, even if incomplete, and players / staff alike will be invited to take up and story that is incomplete and continue it.

Following that I will be personally casting a more narrow net with regards to story writing. Personally, I will be only moving forward with stories if they inspire me to the point that the ideas flow out nicely during the brainstorming process or when there is broad support. Previously every time a story idea was brought up, it was followed and an attempt was made to develop it. I will personally be seeking support to write elements of the story from players and other staff members. Ideas will still be posted on a regular basis, Trello makes it incredibly easy to just toss an idea up into the system to be followed up on later. A mix of brainstorming posts and their responses along with potentially polls on Discord will be used to determine support amongst players.

I’m not here to force anyone to use a system they do not want to use. I do encourage people to at least try the new system in developing a story. It may seem too much / overdoing it. My broader idea in this is to allow us to link together smaller plots into larger overarching plots, the way I have tried to do before.

The server cannot survive without plots being written and played. While I have a lot more time than I used to, I also am not able to write everything without getting a serious case of burnout. I hope this redesign and addressing of issues makes it easier for players to get and stay involved.

New Positions Filled

The posting of the positions list has proven very effective in the short time since it went live. We already have 3 of the many positions filled, one in each setting.

The posting of the positions list has proven very effective in the short time since it went live. We already have 3 of the many positions filled, one in each setting.

In Angelic Sins we now have a new Master Vampire for the city of Chicago, Victoria Romana played by Dasfier. Victoria is going to be a major player in future plots taking place in Chicago, being the most powerful Vampire in the area.

In Blazing Umbra we have the new Master Systems AI of Nimbus Station being Neo Akazuli played by Jumping Script. The old character is seeing new life as an AI as discussed with Jumping Script last year. The character was a valuable addition to the station before and now has new plot opportunities open as an AI and the adjustments that must, by definition, come from being an AI that was once flesh and blood.

In Embers of Soteria we now have an owner of the Hearts Refuge Inn. Previously it was stated to be two local brothers, but this didn’t come into play very often as they were not actual characters. Now the owner is Rachel Oxen, played by Dasfier, a minotaur woman who has an appropriately tragic backstory to build off of.

Please seek out some role play with one of these fabulous characters! Thank you to Dasifer and Jumping Script for their contributions.

Open Positions Lists are Live

A list of key roles for important positions in each game are now live and available. This lists may change, those wishing to apply character for such a list should submit a character application through the forum and note which position they are applying for. There is a dedicated list for each setting and additional positions may be added as needed.

The lists are available on the WordPress site listed under Applications (or you can click here).

Applicants will have their character application reviewed by all the staff and the staff will vote to approve / disapprove or request the player to make changes. Characters in positions of power make for more responsibility for the player. Players should consider how they want to play a particular position and if they have the free time to do so before applying.

Upcoming Server Changes

Our survey on things to potentially change on the server was fruitful and we got some really good feedback and discussion, which is still ongoing as we make some changes. Two of the biggest problems for people were about how character applications are processed both for moderators approving characters and players submitting characters. There was not a lot of love for the Google Forms approach. To solve this we’re going back to something we did early on, that is using the forum for character applications. The difference is now there is a default template that can be just filled out then cut/paste directly into the wiki with minimal modifications.

I will also be creating a list of open character positions soon. The page, Current Positions, is up now but I haven’t filled it in yet. Each setting will have a list of open / available positions in that setting. Once the list is up it will have each open spot with a spot for the location the position is in and any notes associated with that role.

A Potential New Beginning

For the last few years we have consistently hit a wall as to what is available within the confines of each setting and its history / lore. The three separate (but related) settings has its drawbacks. Moving between settings to this point has been treated as a bit of a no-no among players without special permission.

I have long been toying with the idea of finding a way to remake the settings in such a way to divorce them from some of the problematic sources. Star Trek in and of itself can be quite limiting and is not always consistent in its plot elements, we have attempted to smooth these difficulties but as we have developed a cosmology model for the 3 settings we have come to some issues.

The question comes, what do we do about it. I’m not doing anything right away, I still have about 6 weeks in my student teaching. In preparation though, I have created a survey. Please review the survey and give some responses. I’m not going to lie doing this would be a monumental task, depending on what is changed. I would need help in doing it but it would also allow us the opportunity to forge a new game from scratch and make it truly ours / divorced from Star Trek, Star Wars, VtM, D&D, etc..

Overdue Plot Update

I know it’s been a while. I had expected to feel more like doing this stuff while I was in California but I’ve had a really hard time being comfortable sitting down to do things. I’ve mentioned it on the forum and in the chat before, so again my apologies for the plots and stories that I’ve left hanging.

Starting off here with an apology. I have found it difficult to get my shit together and keep plots moving, a recurring problem. Getting back on top of things here is a plot update for everyone.

Blazing Umbra

Bucket and I have decided to reboot the Marine Force Recon raid in the Bone Nebula to reform it into a smaller and easier to manage mission. The new raid will be a small force intent on planting a transceiver into the stations computer network.

The final piece of the puzzle for the Exploring a Derelict plot is almost done, that being the alien entity itself. Once that is completed we should be able to begin the actual game. A most heartfelt apology from me on how long it has taken to go from idea to an actual plot on this one.

Last but not least for Blazing Umbra there is the redone Desert Phone Booth plot. After discussions with Dasfier and others we’ve got a new plot outline up and now we’ll get things set up. In particular a character needs to be created to be the plot antagonist who may be used later (if they survive) in future plots involving Onyx. We’ve always been short on antagonist characters which has somewhat limited plot development. There are other plot elements to outline but assuming everything goes normally we should be able to start the new plot within the next week or so. We will also need a Temporal Operative which I can play myself but anyone wishing to play that part (or the part of the Onyx antagonist) are welcome to drop me a message or ping me on Discord to let me know.

Angelic Sins

My main focus in this setting is the Corrupted Children plot. The setup for the plot is pretty well done but still have not called for players to participate and actually begin the plot. Since I’m just getting a lot of things fired backup, going to probably call for players next week once I have a chance to look over everything again.

Embers of Soteria

Our two primary plots of interest are the Return of the Fae and the Necromancer on Elder Soteria.

For the Return of the Fae we’ve done a call for players already and gotten some response. Ideally I’d like to have at least 2-4 Fae and about the same number of humans. I’m happy to start things with less. As of right now we’ve gotten response from Dasfier and Liz on the forum. Before going on and outlining the first act in more detail, I would like to have our cast of characters who are going to be there. Thus anyone wishing to play a fae or human for this should let me know as soon as you can. I really like this plot idea and am excited to see where it goes.

The return of the Necromancer on Elder Soteria is also in the planning stages. We’ve got out BBEG (Big Bad Evil Girl) and still have to come up with an outline for the first act. I plan to get that rolling by the end of this week and also do the general call for players who want to join. As previously said we already have some interest in this from Dasfier, Chubby, and Bucket. Others are welcome as this is going to set up (along with the Return of the Fae) for the bigger Weakening of the Veil plot.

In preparation for the Weakening of the Veil plot I’ve also started a thread to brainstorm a needed character for that plot. There is going to be an old wise wizard (male or female does not matter) who is going to be the only person still alive which can actually read the magic runes that protect Elder Soteria from the Dark Aether plane. Thus anyone who has any ideas for such a character is welcome to put their 2 cents in. I want to make the character unique and not just an NPC plot device, with the hopes of using them regularly for expositional purposes.

Roundup

I know it’s been a while. I had expected to feel more like doing this stuff while I was in California but I’ve had a really hard time being comfortable sitting down to do things. I’ve mentioned it on the forum and in the chat before, so again my apologies for the plots and stories that I’ve left hanging. I would like to get more going on in Angelic Sins, I like the setting a lot but seems to be the least interesting to anyone. It does not help that I’m not particularly good at horror, it isn’t a genre that I like in media all that much.

Anyone with any ideas about plots or stories to do in Angelic Sins (or anywhere) I invite to let me know. I’m happy to put ideas on the list, though if I’m doing the development it may take me a bit. Everyone is welcome to come up with any of their own ideas and just get approval from the staff too. I will help out in any way that I can to get plots off the ground.